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Derek

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Everything posted by Derek

  1. Derek replied to Derek's topic in DF11 Faces
    DF11 GRAPHICS TEAM - UPDATE 12 DF11 Team REBO, Hertos, JaviSSoria, Tom, Jartsi, @Copywriter, Spurs12345, Pochi, Ivan, Ouz, Tobias, @Jeff. Major update for the most famous league in football, but also for lesser-known leagues. It's all part of Football Manager! Overview Update 12: 4240 New faces for leagues in: England, France, Colombia, Netherlands, Spain, Norway, Georgia, Iceland and Rwanda. DF11 GRAPHICS TEAM - UPDATE 13 DF11 Faces Team REBO, JaviSSoria, Tom, Jartsi, @Copywriter, Spurs12345, Pochi, Ivan, Ouz, Tobias, @Jeff. Final FM24 update pack for the season 23-24! Overview Update 13: 1002 New faces for leagues in: Belgium, Netherlands, Wales, Iraq, and Rwanda.
  2. Great stuff James! I'll give this a try for sure. Thanks for sharing.
  3. I tend to manage at International level but double job. I've been Spain manager for five seasons now and Portugal before that but I'll manage a club at the same time. I'm not sure what you can really do with it to improve it. It's just kind of how International football is really. I believe it's looking likely custom skins may not be available for a while too.
  4. Keep up to date with our new FM News section which includes yesterdays Development Update from Sports Interactive Studio Manager Miles Jacobson. https://footballmanagergraphics.com/blogs/category/3-football-manager-2025/ One of the main takeaways seems to be no international team management for FM25 but it will return in time for FM26. This is to allow SI to focus resources elsewhere to ensure a quality product upon releasing FM25. The release date is not confirmed but it looks like a late November release this year. A positive note is that player weights have now been removed from the front end of the game and won't be visible in-game. This will save myself some fat shaming this year when creating myself in-game. 😄 Anyway check out the link above for more FM News.
  5. Football Manager 2025 may be slightly delayed this year but we've got some of our new challenges available now to help you plan your first FM save. We're excited to bring you even more challenges in the coming months with our FMG Pass The Save and Build A Squad returning on release of FM25. We've also got new Club Swap, Director of Football and Journeyman challenges coming soon. I've outlined details of the challenges in the images below but click the link below to visit the new section to find out further details. Please feel free to get involved. https://footballmanagergraphics.com/forum/52-fmg-challenges/
  6. Reminder!!! Football Manager 2024 is free through the Epic Games Store now until September 12th. 👆👆👆
  7. Kenny Dalglish led a team of Tim Flowers, Graeme Le Saux, Braveheart Colin Hendry, Tim Sherwood and the 'SAS' strike force of Alan Shearer and Chris Sutton to the FA Premiership title. The Scot and his team of stars scratched the 81 year itch for league success but it was legendary club owner and Blackburn local Jack Walker's Walkersteel millions that made it all happen. You might not have Walker's millions but can you take Blackburn all the way to the Premier League title? Take up the challenge and share your journey in here.
  8. Liverpool fans are still feeling that sense of abandonment since Jürgen Norbert Klopp departed Anfield for the European leg of Taylor Swift's Eras tour and on to the paddle tennis courts of Santa Ponza. However, we will be forever grateful for his exceptional time at Anfield but not nearly as much owners FSG were with his prudent spending in the transfer market. The challenge is to take LFC to the Premier League and Champions League titles within three seasons but without dusting the cobwebs off the FSG cheque book and finish each season with a transfer positive! Don't be a Todd Boehly, all cash up front! Take up the challenge and share your journey in here.
  9. The ultimate test of your Football Manager skills will be to bring this giant of French football back to Ligue 1 after a heart breaking summer. You will have only five seasons to navigate your way back to the top flight Take up the challenge and share your journey in here.
  10. The year is 1988, CD's outsold vinyl records for the first time, Who Framed Roger Rabbit hit the cinemas, Adele was born and a team of looney's named The Crazy Gang were smashing teams up all over England. Led by Vinny Jones, Dennis Wise and a future 'Spice Boy' John Scales, Wimbledon managed the unthinkable and lifted the FA Cup against the mighty league champions Liverpool. Can you take AFC Wimbledon all the way to FA Cup glory? Take up the challenge and share your journey in here.
  11. A challenge inspired by a famous Watford supporter! Elton John? Miles Jacobson? Geri Halliwell? No, the one and only Fabrizio Romano! Lead the Hornets back to the big time but with a twist as you may only improve your squad on deadline day only (summer & winter). Take up the challenge and share your journey in here. Here we go!
  12. Chelsea, Blackburn and Ireland fan favourite Damien Duff has made a positive start to his managerial at local club Shelbourne. Have you got what it takes to do the unthinkable and take a League of Ireland team all the way to the Champions League proper? Take up the challenge and share your journey in here.
  13. Xabi Alonso's Leverkusen completed an amazing 2023-24 season by going invincible and ending their wait for a Bundesliga title. Your challenge if you choose to accept it (I know, sorry🤨) is to emulate this achievement and go the entire Bundesliga season unbeaten. Take up the challenge and share your journey in here.
  14. It's been over 24 years since the late great Sven-Goran Eriksson's Lazio claimed the scudetto. A team that consisted of Pavel Nedvěd, Attilio Lombardo, Diego Simeone, Alessandro Nesta, Siniša Mihajlović, Marcelo Salas, Alen Bokšić, Juan Sebastian Veron, Dejan Stankovic, Simone Inzaghi and Roberto Mancini to name only a few brought glory to the Olimpico. The challenge is to take the eagles back to the summit but with a twist. You can only do so by purchasing current Serie A players only. Take up the challenge and share your journey in here.
  15. This update is essential for those who regularly use FM Graphics or plan to start with FM25. Keep an eye out for the new megapacks and remember to follow the guidelines below to ensure a smooth experience. FM25 Megapacks Release Timeline - The final update for FM24 megapacks will be released by the end of this month, followed by the new FM25 megapacks 1-3 days later. Advice - If your current megapack is up to date, simply download the final update for FM24 instead of the entire new FM25 megapack. The current megapack is compatible with FM25 due to the continuation of monthly updates. First-Time Downloaders - If you haven’t downloaded a megapack before or in a while, it’s recommended to wait for the FM25 megapacks instead of downloading the FM24 pack and 12 updates. FMG Logo Megapack News Discontinued Packs - FMG Button, D11, and Stone Logos will not return for FM25. New Style - A new logo style will be introduced with the FM25 megapacks and is already complete. FM Mobile Megapacks - These will return as standalone packs after being incorporated into regular packs last year. Message to Members High Demand - Expect heavy traffic on the site around the FM25 Beta release, with an estimated 5,000-10,000 new members per week. Download Sources - Links to Mega and Mediafire will be provided for downloads, with no direct downloads from the FMG servers this year. Site Support - The site is free and relies on volunteers, but operating costs are high, especially for downloads and bandwidth. Registration Requirement - Registering is necessary to limit downloads per person and avoid overwhelming the site. Download Managers - Avoid using download managers to prevent automatic temporary bans due to repeated download attempts. This is important! Final Notes Patience! The FMG team asks for patience from members during this busy period. Once again, there are no charges or subscription fees for this site so please keep this in mind.
  16. Development Update: Football Manager 25 I want to begin this latest Football Manager 25 Development Update by thanking everyone who read our previous one in June. We’ve been following the reaction and conversation and look forward to addressing many of your comments and observations when we start our FM25 gameplay rollout period. In June’s blog, I revealed the first-ever FIFAe World Cup of Football Manager, which wrapped up this past weekend. I was very proud to be in Liverpool for the final couple of days of a fantastic four-day competition that I thought FIFAe did a fantastic job with; from production, the players, the broadcasting and all the content across socials - everything looked incredible in person and online. Seeing FM in the eSports domain was really exciting - and I hope those who attended the event, and those who watched and followed along online, agree. For me, it was pretty surreal and emotional to be sat in the audience and hear the way the presenters and pundits spoke about the life's work of the entire SI team – and the way what is primarily played as a solo experience came to life as an eSport. Alongside the FIFAe team, we will digest and evaluate the tournament in the coming weeks to see what learnings we can take and what the future entails for collaboration between us. Congratulations to the winners, Ichsan Rahmat Taufiq and Budi Muhamad Manar from Indonesia – what an achievement. Commiserations too to the runners-up Sven Goly and Tery Whenett from Germany, who were fantastic throughout the event. The standard of play from all 20 managers was incredibly high and underlines how truly global the FM community is. Our last Development Update gave you a picture of our world in June, and since then we've had to review some of the things previously mentioned. I want to take this opportunity as well to update you on some further FM25 development decisions we've made, as well as some alterations to our calendar for the months ahead. Revising our timelines We previously stated that we would be confirming FM25’s release date at the beginning of September (with pre-orders starting at the same time), closely followed by our gameplay rollout period. Firstly, we've had to shift the official announcement of FM25 to the end of September. The gameplay focus period will follow soon thereafter. Our target launch date has moved accordingly and is now scheduled for late November, rather than our usual early November slot. The FM25 development cycle has been challenging for the whole team. We knew that moving the entire game to the Unity engine was going to be a complex endeavour. As we’ve gotten deeper into the process and gained learnings, it’s fair to say it’s been trickier than we originally anticipated. The entire dev team has been challenged in a myriad of new ways and are doing an incredible job in the process. I’m excited to eventually share our hard work with you but we need a little more time before we can do that. As I outlined in June’s blog, we’ve consistently held ourselves accountable to the same three core questions: Would we do it in the same way if we had our time again? Would we have done this at all? Do we have the time required to do this to the highest possible standard, in our first cycle of a new era? The challenges we’ve encountered in the development process over the last couple of months have led us to make another difficult decision around game content: international management will not be a playable mode in FM25, FM25 Console or FM25 Touch. Coming off the back of a summer of tournament football and with this week even being an international break, we’ve looked really hard at international management in FM and determined that what we were planning to deliver wouldn’t reach our initial quality threshold. We also considered the available game data. Only 5.6% of all FM24 PC saves have used the mode, which we feel validates our view that we need to do much, much better with the experience. That number is even smaller on Console. So, rather than delay FM25 even further, we’ve paused work on that area of the game and allocated those resources to other key areas. It will continue to exist in FM25, FM25 Console and FM25 Touch as part of the wider simulation of world football, it just won’t be playable. However, international management will remain playable in FM25 Mobile as that’s on a different development track and codebase. For all other versions, international management will return in a much more feature-rich way to FM26, FM26 Console and FM26 Touch in what will be an exciting year for international football with the World Cup expanding to 48 teams. To be clear, this will return as part of the base game and not as any form of additional downloadable content. While difficult, these decisions are made for the good of the game and the majority of our players. We are determined to ensure that FM25, the first game in a new engine, is as good as it can be in the time we have. By pushing back FM25’s release date, we’ve given ourselves a few extra weeks of development time to try to deliver the best experience that we can for this first in the new era of Football Manager releases. In recent weeks, I have also taken steps to free up more of my time to focus solely on development and supporting the wider team. One of our core studio values is Consider the Bigger Picture, and what’s most important right now is focusing on FM25. I mentioned in June that I’d be speaking at the Unite conference in Barcelona as part of the keynote. While we will still have an FM presence there, I will not be making the trip because I need to concentrate all my efforts on directing FM25. It’s for this reason that I will also not be attending Tokyo Game Show, an event I loved last year and really helped make our first-ever release in Japan a big success. I’ve also cancelled a trip to America which I was really looking forward to but the game, and you as the players of our games, are the bigger picture. An update to Player Profiles When we begin our gameplay rollout, one of the areas I’m really looking forward to sharing is our work on Women’s Football. As you know, it’s been a long-term project for us and one of the biggest things we've done in recent times outside of the move to Unity. Throughout the process, we’ve been laser-focused on introducing Women’s Football to FM in the most authentic way possible. We've applied that thinking to everything we've done, as we generally do with all areas of design and development. From a gameplay perspective, being able to move seamlessly between managing men’s and women’s clubs and vice-versa in one world, one ecosystem was the number one priority - but that’s forced us to consider how various game world aspects are currently portrayed. As such, we can now share a change we’ve made to all FM25 player profiles: a player’s weight will no longer be visible. Through the creation of our Women's Football database, we discovered that while the weight of male athletes can change a bit month to month, women’s body types are very different from men’s and their weight fluctuates a lot more, often weekly. This perspective encouraged us to review the wider game, much like we have with all other areas, and we’ve ultimately decided to no longer show weight for any players in FM25. A very basic measurement will still be included under the hood, but it won’t be visible on the front end anymore. Testing Update We also announced in June that we would be welcoming FMFC members within a reasonable travel vicinity to come to our campus in London and help with playtesting the new UI/UX of FM25. We received an enormous response to that, and I want to thank everyone who has volunteered and given us their availability. The playtesting will still be going ahead but as a result of the above milestones moving, the start date is shifting slightly. FMFC members who have applied will be contacted shortly with further date options as we begin to finalise the process. This should be my last development update until we start focusing more on what’s in FM25. We have lots of good stuff to show you that we’re excited about but I want to re-iterate that FM25 is the first instalment in a new era for the game, one that will give us a lot more possibilities than we had with the previous chapter. FM25 is just the starting point for what is a very exciting, long-term project. Thanks for reading. Cheers, Miles
    • 5,513 downloads
    • Version 2024.00*Backup
    FMV Logos Megapack by FMG This pack contains nearly 84,000 individual logos. Pack Contents Each pack consists of official logos which we referred to as 'Normal' logos. We offer 'Alternative' logos in each of our packs which are logos that clubs may wear as shirt logos, perhaps in different colours, anniversary editions but are all based on official logos used by that organisation. We've also added 'Fantasy" logos to the packs which are great for future saves and 'Create-A-Club' games. In fact, all the logos created in our Design Factory are included in the megapacks. We have also got an option for the 'Retro' fans with a great selection of historic logos from many teams and competitions. This year we've also decided to introduce a new default minimal style for those logos we haven't yet covered. However, if you wish to stick with the original default logos from the Football Manager series simply delete our version in the megapack and unzip 'Original Default Logos' file. Club Logos - 75,339. - Normal 72,196, Alternative 1,547, Fantasy 936, Retro 660. Competition Logos - 7,279. - Normal 6,706, Alternative 419, Retro 154. International Logos - 683 - Normal 242, Alternative 78, Fantasy 77, Retro 286. Confederation Logos - 29. - Normal 7, Alternative 5, Retro 17. Media Logos - 270 - Normal 117, Alterative 147, Retro 6. Default Logos - 60 - FMG Minimal Style 30, Original FM Defaults 30 Total Logos - 83,660 *The figures and other information above are based on the Football Manager Graphics 'FMG Standard Logos Megapack (2024.00)' but may vary slightly from pack to pack. Installation Guide - FMG Logo Megapacks 1) Download the pack of your choice. 2) Unzip the files using an archiver. We recommend Winrar for Windows and Keka for Mac but most applications will work. https://www.win-rar.com/start.html?&L=0 https://www.keka.io/en/ 3) Once unpacked place your pack into the folder below based on your operating system. Windows: \Users\<your username>\Documents\Sports Interactive\ Football Manager 2024\graphics\ Mac OS: Users/YOUR MAC USERNAME/Library/Application Support/Sports Interactive/Football Manager 2024/graphics 4) Next you will want to go to FM and select 'Preferences' from the start screen or in your game and select 'Advanced". 5) Then untick 'Use caching to decrease page loading times'. 6) Next tick 'Reload skin when confirming changes to preferences'. 7) Finally, select 'Reload Skin' and after a brief pause your graphics will be visible. Installation Guide - FMG Monthly Logo Updates Drag and drop the contents (including the config files) of each folder in this update pack into the corresponding folder in the megapack and replace the existing logos when prompted. Do not drag and drop the actual folders as this will overwrite your megapack. This MUST be done for all four sizes (512x512px, 180x180px, 50x36px and 25x18px) or you will have issues displaying the logos in-game. Then simply go to preferences in FM and reload your skin. Alternative | Fantasy | Retro Logos To use any of the alternative, fantasy or retro logos in game you must remove the text at the end of each logo i.e. alt, retro or fantasy and drag and drop into the normal logo folder in the megapack. You will need to repeat this for all four sizes. Then simply go to preferences in FM and reload your skin. I would advise creating a copy of the original logos before replacing them. FM Mobile Installation Guide - FMG Logo Megapacks 1) Download the pack of your choice. 2) Unzip the files using an archiver. We recommend Winrar for Windows and Keka for Mac but most applications will work. https://www.win-rar.com/start.html?&L=0 https://www.keka.io/en/ 3) Delete all @2x folder from the pack including Clubs, Competitions and Nations. 4) Copy the files from your computer to your mobile device. 5) Once the files are transferred place your pack into the folder below. Sigames/Documents/Sports Interactive/Football Manager 2023 Mobile/pictures/ 6) Open the game and your logos should display. If they don't, go to Sigames/Documents/Sports Interactive/Football Manager 2023 Mobile/cache folder on your device and delete any files that are present. Then restart your game. Helpful Tips & FAQ's Why are the packs so large in size? Each pack contains nearly 84,000 logos in four different sizes which means their are nearly 336,000 files included in each megapack. Each image is compressed using lossy compression at 60% minification which reduces the file size without compromising the quality. Why is my download taking so long? Simply put, same as above! The file size of each pack is considerable due to the amount of logos. It is also worth mentioning if you are downloading the packs around beta or full game release this can have an impact as it's our busiest time of the year by far. We use Amazon Web Services to host our files. We have tested every file once uploaded which includes downloading, unzipping and installing. Why does my download fail repeatedly? If your file download is repeatedly stopping at a certain point you should change your browser and start again. This only happens to a small percentage of people but the good news is 99% of the time the issue is resolved by following this advice. Please try this and keep it in mind before leaving a poor review or rating! Again, we have tested every file once uploaded which includes downloading, unzipping and installing. What is the purpose of the @2x images and can I remove these? The @2x logos are perfect for skins that use in-game zoom and offer a much higher quality logo experience. We recommend not deleting these files but the below options are available if you wish to reduce the pack size. Windows/Mac users can remove the 180x180px logos from each pack but from the 'Normal' folder only. You must move the config file to the @2x 'Normal' folder which contains the 512x512px logos. Do not remove any small logos. FM Mobile Users can remove all @2x logos as these are not used in mobile versions and can cause games to crash due to the file size. Can the megapacks be used on FM Mobile and FM Console? Yes. Our packs can be used across all platforms. However, as mentioned above we do recommend removing the @2x folders for FM Mobile/Console users. Can I remove the Alternative, Fantasy & Retro logos? Yes. If you have no interest in these items please feel free to delete them. I've installed an update but some logos are not displaying now, what can I do? 100% of the time we have had this issue is because the files for all four sizes have not been copied across to the megapack. Please make sure you follow the installation guide above by copying files over to the corresponding folders in the megapack. This importantly includes the @2x folders. Please ensure only the contents of the folders are moved across and not the actual folders to avoid overwriting the megapack. Can I replace the new FMG Minimal Default logos in the pack? Yes. If you wish to use the original default logos from the Football Manager series simply delete our version in the megapack and unzip 'Original Default Logos' file.
  17. FMV Logos 2024.11 Pack by Derek Template by JackHammer - Credit Murray Research Team @schweigi @cameosis @Markitos @AndreaSSL1900 @rioplworks @Alieeks @Oleksandr_Horobets @Kriss @ateesz @hlourencoam @The Newic @GriloKiko @Shark @spankz @diego1960 @Heval @kristo @ni9ht1991 Installation Instructions Drag and drop the contents (including the config files) of each folder in this update pack into the corresponding folder in the megapack and replace the existing logos when prompted. Do not drag and drop the actual folders as this will overwrite your megapack. Then simply go to preferences in FM and reload your skin. Alternative | Fantasy | Retro Logos To use any of the alternative, fantasy or retro logos in game you must remove the text at the end of each logo i.e. alt, retro or fantasy and drag and drop into the normal logo folder in the megapack. You will need to repeat this for all four sizes. Then simply go to preferences in FM and reload your skin.
    • 847 downloads
    • Version 2024.11
    FMV Logos 2024.11 Pack by Derek Template by JackHammer - Credit Murray Research Team @schweigi @cameosis @Markitos @AndreaSSL1900 @rioplworks @Alieeks @Oleksandr_Horobets @Kriss @ateesz @hlourencoam @The Newic @GriloKiko @Shark @spankz @diego1960 @Heval @kristo @ni9ht1991 Installation Instructions Drag and drop the contents (including the config files) of each folder in this update pack into the corresponding folder in the megapack and replace the existing logos when prompted. Do not drag and drop the actual folders as this will overwrite your megapack. Then simply go to preferences in FM and reload your skin. Alternative | Fantasy | Retro Logos To use any of the alternative, fantasy or retro logos in game you must remove the text at the end of each logo i.e. alt, retro or fantasy and drag and drop into the normal logo folder in the megapack. You will need to repeat this for all four sizes. Then simply go to preferences in FM and reload your skin.
  18. FMG Vapour Logos 2024.11 Pack by Derek Research Team @schweigi @cameosis @Markitos @AndreaSSL1900 @rioplworks @Alieeks @Oleksandr_Horobets @Kriss @ateesz @hlourencoam @The Newic @GriloKiko @Shark @spankz @diego1960 @Heval @kristo @ni9ht1991 Installation Instructions Drag and drop the contents (including the config files) of each folder in this update pack into the corresponding folder in the megapack and replace the existing logos when prompted. Do not drag and drop the actual folders as this will overwrite your megapack. Then simply go to preferences in FM and reload your skin. Alternative | Fantasy | Retro Logos To use any of the alternative, fantasy or retro logos in game you must remove the text at the end of each logo i.e. alt, retro or fantasy and drag and drop into the normal logo folder in the megapack. You will need to repeat this for all four sizes. Then simply go to preferences in FM and reload your skin.
    • 1,477 downloads
    • Version 2024.11
    FMG Vapour Logos 2024.11 Pack by Derek Research Team @schweigi @cameosis @Markitos @AndreaSSL1900 @rioplworks @Alieeks @Oleksandr_Horobets @Kriss @ateesz @hlourencoam @The Newic @GriloKiko @Shark @spankz @diego1960 @Heval @kristo @ni9ht1991 Installation Instructions Drag and drop the contents (including the config files) of each folder in this update pack into the corresponding folder in the megapack and replace the existing logos when prompted. Do not drag and drop the actual folders as this will overwrite your megapack. Then simply go to preferences in FM and reload your skin. Alternative | Fantasy | Retro Logos To use any of the alternative, fantasy or retro logos in game you must remove the text at the end of each logo i.e. alt, retro or fantasy and drag and drop into the normal logo folder in the megapack. You will need to repeat this for all four sizes. Then simply go to preferences in FM and reload your skin.
  19. FMG Stone Logos 2024.11 Pack by Derek Research Team @schweigi @cameosis @Markitos @AndreaSSL1900 @rioplworks @Alieeks @Oleksandr_Horobets @Kriss @ateesz @hlourencoam @The Newic @GriloKiko @Shark @spankz @diego1960 @Heval @kristo @ni9ht1991 Installation Instructions Drag and drop the contents (including the config files) of each folder in this update pack into the corresponding folder in the megapack and replace the existing logos when prompted. Do not drag and drop the actual folders as this will overwrite your megapack. Then simply go to preferences in FM and reload your skin. Alternative | Fantasy | Retro Logos To use any of the alternative, fantasy or retro logos in game you must remove the text at the end of each logo i.e. alt, retro or fantasy and drag and drop into the normal logo folder in the megapack. You will need to repeat this for all four sizes. Then simply go to preferences in FM and reload your skin.
    • 293 downloads
    • Version 2024.11
    FMG Stone Logos 2024.11 Pack by Derek Research Team @schweigi @cameosis @Markitos @AndreaSSL1900 @rioplworks @Alieeks @Oleksandr_Horobets @Kriss @ateesz @hlourencoam @The Newic @GriloKiko @Shark @spankz @diego1960 @Heval @kristo @ni9ht1991 Installation Instructions Drag and drop the contents (including the config files) of each folder in this update pack into the corresponding folder in the megapack and replace the existing logos when prompted. Do not drag and drop the actual folders as this will overwrite your megapack. Then simply go to preferences in FM and reload your skin. Alternative | Fantasy | Retro Logos To use any of the alternative, fantasy or retro logos in game you must remove the text at the end of each logo i.e. alt, retro or fantasy and drag and drop into the normal logo folder in the megapack. You will need to repeat this for all four sizes. Then simply go to preferences in FM and reload your skin.

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